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                                                                How do I do that?

          Our technical learning curves are different. Some of us are lucky enough to learn, in order, lighting consoles inside and out, and then move on to the next one and repeat. Most of us have to grab as much time as we can on said console so we can at least troubleshoot out in the field and get a show up in running in one day. Then there is a huge group of us that get a trained rush job on consoles so that we can just operate them for a show. I fall into the last 2 groups and had a situation come up this last week that made me wish I had gotten some better training on a HOG 2 console ( I used one about 7 years ago at BET on Pleasure Island ). Currently I work with a HOG PC running version 3 software, a ChamSys Magic Q, and sometimes Avo Pearl 2000. I learned my consoles out of order; Avo Pearl 2000, Insiight and Expression , Grand MA version 1, Hog 3, Hog 2, ChamSys. My brain takes some time to remember the programming differences, but at the same time I think it helps me understand my next console a little better.

          An outside production company ( I work freelance for ) recently bought a HOG 2 and needed to get some basic fixtures into the library so they could work up a new lighting/console package for the convention/live show market. We have a really busy tourist industry and an equally big convention market.  A HOG 2 is an older console, but it is an inexpensive great tool for churn and burn conventions. This same production company bought some great new moving heads that had a Philips MSD Platinum 5R lamp, and they are bright, fast, a ton of fun to use. Now here is where the dilemma comes in. HOG 2 fixture libraries stopped being updated in 2007. Think about that for a minute, in 2007 the current LED fixtures weren’t really considered for entertainment lighting rigs. There are a few LED profiles ( on the HOG 2 ) but they are the 3 or 4 channel, no frills fixtures. OK, so what next? The manual for the new fixtures was in Chinese and the English version was very basic in explaining the info I really needed. My next normal reaction is to find a fixture close in attribute numbers and channel order and just do a simple clone. I decided to write to HOG and ask if they could help me, and I got a polite response that stated they don’t write fixture profiles anymore. ChamSys has been great with writing me a profile when no manual is available for a cheap chinese fixture that doesn't even have any writing on its surfaces. I can understand why HOG wanted me to be self sufficient with learning how to write my own profiles, and I was then given an example of the text doc that the console accepted and a link to show how to write a fixture from scratch.  If you ever want to learn how to write fixture profiles for a HOG 2, you just have to set aside the time and do it. 

            Steve Oglivie is my cohort in crime on this project, and he was able to get the PC side ( the actual writing of the fixture ) taken care of with Notepad to be the platform for the LIB.LIB file to recognize. Word of warning, HOG 2 doesn’t recognize RTF or any variants of the text document. I am only saying this because not all us are computer geniuses, and most of us are MAC users. I’ll take criticism for “stating the obvious” but this is actually very important because I couldn't get the profile accepted on the LIB.LIB file using my RTF. Oh I forgot to mention that we also needed a USB to floppy drive because HOG 2 doesn’t have any USB ports. Everything is written on a Floppy disk.

            Ok let me restate, if you want to update your HOG 2 library with fixtures that are new, you must write, using notepad, a step-by-step attribute column. You will need a USB to Floppy disk to transfer your newly written doc from PC to Floppy ( unless you still have a PC with a floppy drive in it ). If you are having problems in understanding how the attribute columns are supposed to look ( Highlight, inputting 0, 255 ), take your current HOG show ( make sure its active with fixtures patched ) open it on your PC, and get a feel for how they are written. These columns are in the LIB.LIB file under the Library icon. If you feel you have written the attributes correctly, pop it into the HOG. In the fixture library, scroll all the way down to the end, and it should say Mech99.( this was the example HOG sent ) Hopefully it will show up and you will then be able to patch accordingly. I had to keep writing until the fixture responded correctly and it was pretty frustrating, until it clicked and I jumped up and down. I am going to include the links that HOG sent me and I will also include an example of what they are supposed to look like.( This is the 5R profile at the end of the pictures)

 

We were able to test the fixtures and console on a great gig the next night. Paul Van Dyke played at a local club. He’s a huge EDM producer/DJ and has a great Trance set. HTG events threw the party and they had their additional gear and lighting console.  

Greg Steadman was the other LD using a Showcad for control. Fixtures include

Red Led bars

4 Ultra Led bars

8 Idea 101

2 SMG LED strobes

Steve Oglivie had the Hog 2 and 6 200 Beam ( the 5R fixtures)

Here are the links if you find yourself with a HOG 2 and the need to write some fixture files in the library for your next show.

http://www.highend.com/support/controllers/Hog2.asp

 

http://www.highend.com/support/controllers/documents/addingHog2libr...

I apologize for the low quality pictures, I only had my IPad mini and it doesn't like low level light.

fixture = Mech16ch

manufacturer = 99

product = 1

name = Mech 16 channel

yoke = yes

output = dmx

parameter = Colour

default = 0

highlight = 0

crossfade = 1

type = ltp8bit

range = 128, 187, >>, noauto

range = 196, 255, , noauto

range = 1, white

range = 5, white red

range = 10, red

range = 15, red orange

range = 20, orange

range = 25, orange aqua

range = 30, aqua

range = 35, aqua green

range = 40, green

range = 45, green lt green

range = 50, lt green

range = 55, lt green lag

range = 60, lav

range = 65, lag pink

range = 70, pink

range = 75, pink yellow

range = 80, yellow

range = 85, yellow magenta

range = 90, magenta

range = 95, mag cyan

range = 100, cyan

range = 105, cyan CTO

range = 110, CTO

range = 140, blue

range = 145, blue white

range = 150, slow rotation

range = 255, fast rotation

parameter = Strobe

default = 255

highlight = 0

crossfade = 1

type = ltp8bit

range = 0, closed

range = 4, slow strobe

range = 103, fast strobe

range = 104, open

range = 108, slow pulse

range = 207, fast pulse

range = 208, open

range = 213, random slow strobe

range = 226, random medium strobe

range = 239, random fast strobe

range = 252, open

parameter = Dimmer

default = 0

highlight = 0

crossfade = 0

type = htp8bit

range = 0, 255, %

parameter = Gobo

default = 255

highlight = 255

crossfade = 1

type = ltp8bit

range = 0, open

range = 5, gobo 1

range = 10, gobo 2

range = 15, gobo 3

range = 20, gobo 4

range = 25, gobo 5

range = 30, gobo 6

range = 35, gobo 7

range = 40, gobo 8

range = 45, gobo 9

range = 50, gobo 10

range = 55, gobo 11

range = 60, gobo 12

range = 65, gobo 13

range = 70, gobo 14

range = 75, gobo 15

range = 80, gobo 16

range = 85, gobo 17

range = 90, fast rotate

range = 129, slow rotation

range = 130, stop

range = 135, slow rotation

range = 170, fast rotation

range = 175, gobo 1 shake, fast

range = 176, gobo 2 shake, slow

range = 180, gobo 2 shake, fast

range = 246, gobo 16 shake, slow

range = 250, gobo shake 16, fast

range = 251, gobo 17 shake, slow

range = 255, gobo 17 shake, fast

parameter = Prism

default = 0

highlight = 0

crossfade = 0

type = htp8bit

range = 0, no prism

range = 128, prism insertion

parameter = Prism Rotation

default = 0

highlight = 0

crossfade = 0

type = htp8bit

range = 0, position

range = 128, fast rotation

range = 190, slow rotation

range = 191, stop

range = 193, slow rotation

range = 255, fast rotation

parameter= Effects Movement

default= 0

highlight= 0

crossfade= 0

type= htp8bit

range= 0, 255, %

parameter=Frost

default= 0

highlight= 0

crossfade= 0

type= htp8bit

range= 0, frost excluded

ränge = 128, frost inserted

parameter=Focus

default= 0

highlight= 0

crossfade= 0

type= htp8bit

range= 0, 255, %

parameter = Pan

default = 0

highlight = 0

crossfade = 0

type = ltp8bit

deflection = 570

range = 0, 65535, %

parameter = Pan Fine

default = 0

highlight = 0

crossfade = 0

type = htp8bit

range = 0, 255, %

parameter = Tilt

default = 0

highlight = 0

crossfade = 0

type = ltp8bit

deflection = 270

offset = 0

range = 0, 65535, %

parameter = Tilt Fine

default = 0

highlight = 0

crossfade = 0

type = htp8bit

range = 0, 255, %

parameter = Function

default = 0

highlight = 0

crossfade = 1

type = ltp8bit

range = 0, 255, %

parameter = Reset

default = 0

highlight = 0

crossfade = 0

type = htp8bit

range = 0, unused

range = 26, effects reset

range = 77, pan/tilt reset

range = 128, complete reset

parameter = Lamp Control

default = 0

highlight = 0

crossfade = 0

type = ltp8bit

range = 0, unused

range = 10, Lamp OFF

range = 101, LampON

fixture = Mech4ch

manufacturer = 99

product = 1

name = Mech 4 channel

yoke = no

output = dmx

parameter = color red

default = 0

highlight = 0

crossfade =1

type =ltp8bit

range = 0, 255, %

parameter = color green

default = 0

highlight = 0

crossfade =1

type =ltp8bit

range = 0, 255, %

parameter = color blue

default = 0

highlight = 0

crossfade =1

type =ltp8bit

range = 0, 255, %

parameter = dimmer

default = 0

highlight = 0

crossfade =1

type =ltp8bit

range = 0, 53

range =54, 255, %

fixture = Mech6ch

manufacturer = 99

product = 1

name = Mech 6 channel

yoke = no

output = dmx

parameter = color effect

default =0

highlight = 0

crossfade =1

type = ltp8bit

range = 0, 136, adjust total lumina

range = 137, 187, adjust color change

range = 188, 239, adjust grad color change speed

range = 240, 249, automatic running effect

range = 250, 255, found control effect

parameter = color red

default = 0

highlight = 0

crossfade =1

type =ltp8bit

range = 0, 255, %

parameter = color green

default = 0

highlight = 0

crossfade =1

type =ltp8bit

range = 0, 255, %

parameter = color blue

default = 0

highlight = 0

crossfade =1

type =ltp8bit

range = 0, 255, %

parameter = color white

default = 0

highlight = 0

crossfade =1

type =ltp8bit

range = 0, 255, %

parameter = flash

default = 0

highlight = 0

crossfade =1

type =ltp8bit

range = 0, 255, %

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Comment by Elisa Goad on August 14, 2013 at 6:18am
We had full instructions from the HOG guy, but still had problems. One of the very last hurdles was to realize the floppy writer wasn't working 'every' time. When equipment is old, it is so frustrating. I whipped up a ChamSys PC backup for his show and that took less than 2 minutes, I even had the ChamSys dongle so it was really obvious which console we should have used, but then it became a personal challenge, we just did it.
Comment by JPalmerLD on August 13, 2013 at 4:34pm

Hi Elisa,

For future reference, http://www.denis-hessberger.de/ has a link to the Hog II library generator that Denis created.

I haven' t use it but have heard it is a life saver.

I've been down the road with writing and/or tweaking fixture profiles on many consoles.  The Avo libraries were fun when it required a completely new patch to change a fixture.  Thank goodness we can now usually change the fixture profiles on the console without having to transfer from computer to floppy to console.

Take care,

John

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